Anyway, back to the gameplay and premise. Well, the premise is lost to me as I haven't played enough but it looks like I was trying to escape from something or get somewhere (I know, these two ideas encompass much of gaming but I really didn't get to play enough). But, while I didn't know what was going on, I found that I didn't much mind.
The gameplay was a fluid platformer full of running, jumps and wall jumps all available at a tilt of an analogue stick. It was easy to find where you were going thanks to a trail of glowing purple particles and by following this path loosely, the game let you try out all sorts of tricks. I didn't once get stuck, or find that I couldn't make a jump due to bad controls or layout. In fact, if I did do something wrong I knew that I had done it wrong and it wasn't the games fault. And, if I did mess up, it game me more time to marvel at the beauty and serenity of it all.
Overall, the game was beautiful in both graphics and gameplay but I wish I could have seen more of a story. Great, another excuse to buy a PS4 (there seems to be a lot of them).
Goodbye for now, Harry
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