Strong points:
Mind-bending puzzles
Full of character
Great art style
Interesting story
Set pieces have been upped in extravagance since the last game
Atmospheric music
Weak points:
Incredibly short
Some puzzles are frustrating, especially the last one
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Showing posts with label iOS. Show all posts
Showing posts with label iOS. Show all posts
Monday, 21 August 2017
Thursday, 20 July 2017
App Review No. 106 Word Cookies!
Strong Points:
Intuitive gameplay
Great theme
Good graphics
Lots of levels
Addictive
Weak Points:
Can get frustrating
Connecting letters can sometimes be fiddly
Obvious words turn out to be extra words a lot of the time
Can get repetitive
Loss of two word answers after a while
Intuitive gameplay
Great theme
Good graphics
Lots of levels
Addictive
Weak Points:
Can get frustrating
Connecting letters can sometimes be fiddly
Obvious words turn out to be extra words a lot of the time
Can get repetitive
Loss of two word answers after a while
Monday, 17 July 2017
App Review No. 105 Infinity Blade
Strong Points:
Strong gameplay
Gorgeous graphics
An interesting story
Addictive, cyclical gameplay
Lots of weapons, armour and magic
Atmospheric music...
Weak Points:
Repetitive
Not always responsive when parrying
Some weapons are so ludicrous they take you out of the immersion
Having to change equipment to level up further, losing out on great passives
...Doesn't change contextually all the time
Strong gameplay
Gorgeous graphics
An interesting story
Addictive, cyclical gameplay
Lots of weapons, armour and magic
Atmospheric music...
Weak Points:
Repetitive
Not always responsive when parrying
Some weapons are so ludicrous they take you out of the immersion
Having to change equipment to level up further, losing out on great passives
...Doesn't change contextually all the time
Monday, 19 June 2017
App Review No. 104 Ballz
Strong Points:
Addictive
Rewards calculation
Minimalist graphics
Colours help to show where you should concentrate your fire
Weak Points:
Difficulty spikes
Sometimes ends up about the RNG gods
Cosmetic changes are just colour changes
Can get repetitive
Slow to begin with
Addictive
Rewards calculation
Minimalist graphics
Colours help to show where you should concentrate your fire
Weak Points:
Difficulty spikes
Sometimes ends up about the RNG gods
Cosmetic changes are just colour changes
Can get repetitive
Slow to begin with
Monday, 12 December 2016
App Review No. 103 Smashy Road: Wanted
Strong Points:
Huge variety of carsCars handle differently...
Handles well
Legendaries add depth...
Nice, blocky graphics
Good free-to-play model - surprising amount of content
Addictive
Coins are relatively easier to collect
Music and sound effects add to the game
Weak Points:
...although some are extremely similar
...some are more interesting than others
Drop chances are abnormal
Can get repetitive
Can get frustrating
Water is unusable
Car ramps are nearly unusable
Friday, 19 August 2016
App Review No. 102 Pokémon Go
Strong Points:
Great conversion of Pokémon
Gets people moving
Great community tool
Pacing is good
Pokéstops encourage exploration
Gyms and Teams encourage competition
Nostalgia blast
Good use of AR
Has scope to grow even more
Nice remixes of music from the main series...
Weak Points:
Incredibly plagued launch
Buggy, with server issues
No trading
No friendly battles
Battery drainer
Difficult to judge distances in AR to throw Pokéballs
A Pokéball can roll and bounce off a Pokémon and still not open to catch said Pokémon
Very limited tutorials
Can't transfer multiple Pokémon at once
...not that they needed to be remixed
Great conversion of Pokémon
Gets people moving
Great community tool
Pacing is good
Pokéstops encourage exploration
Gyms and Teams encourage competition
Nostalgia blast
Good use of AR
Has scope to grow even more
Nice remixes of music from the main series...
Weak Points:
Incredibly plagued launch
Buggy, with server issues
No trading
No friendly battles
Battery drainer
Difficult to judge distances in AR to throw Pokéballs
A Pokéball can roll and bounce off a Pokémon and still not open to catch said Pokémon
Very limited tutorials
Can't transfer multiple Pokémon at once
...not that they needed to be remixed
Saturday, 13 August 2016
App Review No. 101 Eggs, Inc.
Strong Points:
Nice, colourful art style
Clever take on the idle genre
Gives visual feedback for most upgrades
Funny newspaper clippings
More to do than in other idle games
Potential to get very big, quite quickly (not too much waiting around)
Can get premium currency just by playing
Nice music
Weak Points:
Lots of different upgrades mean it can be overwhelming
Lots of different numbers to monitor - value of eggs, how many chickens, how many eggs are laid all of which equate to around the same thing
Can't get more than two silos before having to pay real money
Can be difficult to crash drones over larger habitats
No animations inside the habitats
Nit Picks:
Hatchery, shipping depot and research lab never change from the beginning - look underdeveloped in comparison - update: shipping depot and research lab now change as your farm grows as does the hatchery now!
Nice, colourful art style
Clever take on the idle genre
Gives visual feedback for most upgrades
Funny newspaper clippings
More to do than in other idle games
Potential to get very big, quite quickly (not too much waiting around)
Can get premium currency just by playing
Nice music
Weak Points:
Lots of different upgrades mean it can be overwhelming
Lots of different numbers to monitor - value of eggs, how many chickens, how many eggs are laid all of which equate to around the same thing
Can't get more than two silos before having to pay real money
Can be difficult to crash drones over larger habitats
No animations inside the habitats
Nit Picks:
Thursday, 4 August 2016
Friday, 29 July 2016
Behind-The-Team: Pokémon Go Journal: Day 13/14/15
Having Pokéballs doesn't help if you have no service
Tuesday, 26 July 2016
Sunday, 24 July 2016
Saturday, 23 July 2016
Friday, 22 July 2016
Behind-The-Team: Pokémon Go Journal: Day 8
All work and no play makes Harry (and Satamer) a dull boy(s).
Thursday, 21 July 2016
Behind-The-Team: Pokémon Go Journal: Day 7
The one where real life gets in the way... (*Friends theme tune plays in background)
Wednesday, 20 July 2016
Behind-The-Team: Pokémon Go Journal: Day 6
Rarer Pokémon seem to be appearing more frequently. But so do the other teams...
Tuesday, 19 July 2016
Behind-The-Team: Pokémon Go Journal: Day 5
I see them! In the distance! Server patches! We're saved!
Monday, 18 July 2016
Behind-The-Team: Pokémon Go Journal: Day 4
Day 4. Servers have taken a hit. Not sure how much longer we can last without reinforcements. Ple-...
Sunday, 17 July 2016
Saturday, 16 July 2016
Behind-The-Team: Pokémon Go Journal: Day 2
Another day, another Pokémon Go outing, on the quest 'to be the very best, like no one ever was'. Here's how it went:
Friday, 15 July 2016
Behind-The-Team: Pokémon Go Journal: Day 1
You may not have heard, but a new Pokémon game was released recently for iPhone and Android, set in the real world. It is, of course, Pokémon Go, global phenomenon, the cause for children and adults alike getting out of their homes and walking to catch AR creatures. You've heard the stories of people being brought together by Pokémon again, like the 90's, and we've decided to add to it with our own experiences of Pokémon Go. If you have any experiences of the world of Pokémon Go then please don't hesitate to comment.
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