Sunday 5 January 2014

The 12 Generations of Gaming - Smartphones

On the phone gen of gaming,
The world sent to me,
A new revolution.

On the phone gen of gaming,
Apple sent to me,
Many i related phones.

On the phone gen of gaming,

Rovio sent to me,
Many Angry Birds.

Smartphones: 2000-present


Platforms:
iPhone
HTC Dream
Windows Phone 7

Games:
Angry Birds
Infinity Blade

And so, we come to our last platform based post and it is one of the revolutionary Smartphone platform going around the world. In this post, I will talk about the first iPhone, Android and Windows based devices as well as 3 of the best and most influential games on the revolutionary platform.

Platforms:

iPhone:
The original iPhone was first announced on the 9th of January, 2007 and was released on the 29th of June, 2007 in North America while Europe had to wait until November to get it. It was originally conceived by Steve Jobs, the then CEO of Apple, as a computer that used a multi touch touchscreen therefore removing the physical keyboard and mouse. Then, in 2005, Job's conceived the idea of implementing the technology into a mobile phone. This project was called Project Purple 2. To make the phone, Apple formed a collaboration with Cingular Wireless (AT&T). The development was over a 30-month period and cost over $150 million. Apple rejected the original 'design by committee' approach that yielded the unsuccessful Motorola ROKR E1 and instead, Cingular Wireless gave Apple the liberty to design the iPhone by themselves. When the iPhone was released, thousands of people were reported to having waited outside Apple and AT&T stores days before launch. In order to avoid repeating the problems of the PS£ launch in which there were burglaries, police officers were sent to guard the stores. The device received positive reviews and set off a wave of other iDevices over the years.      

HTC Dream:
Development for the HTC Dream stated in July 2005 when Google acquired Android Inc.. The company was led by Andy Rubin and was working on unspecified hardware for mobile devices. Initial development was of a Blackberry like device codenamed 'Sooner'. The device would have a physical keyboard, a non-touch screen and navigational keys. It all changed, however, after the unveiling of the Apple iPhone in 2007 which made Rubin and his team rethink the project. The new device, codenamed 'Dream', was that of a touchscreen and a sliding physical keyboard which was left in as the Android developers believed that users preferred physical keyboards more than virtual ones. The Android operating system was officially announced in November 2007 along with the founding of the Open Handset Alliance. HTC officially announced the HTC Dream on September 23, 2008 and it would be first released by T-Mobile as the T-Mobile G1. The Dream was succeeded by the HTC Magic and the HTC Desire Z.

Windows Phone 7:
The first Windows Phone was called the Windows Phone 7 and was released on the 21st of October, 2010 in PAL regions and Europe and November 8, 2010 in North America. Microsoft officially unveiled their new operating system, the Windows Phone Series on February 15, 2010. HP was originally supposed to make the phones but then decided not to as they wanted to focus on their newly purchased webOS. On April 2, 2010, the name was changed to just Windows Phone 7 as Windows Phone 7 Series was criticized for being too wordy. Companies using the Windows Phone 7 operating system included HTC, Dell and Samsung. In 2011 an update came for the OS dubbed the Mango update or Windows Phone 7.5. On the 29th of October, 2012 Windows Phone 7 was succeeded by Windows Phone 8.

Games:

Angry Birds:
Angry Birds came about after Rovio started to review some proposals for games in 2009. One such idea came from Jaakko Lisalo and the screenshot that he presented was that of some birds with no visible legs or wings. The screenshot didn't show any ideas of gameplay but Rovio liked the characters so much that they ordered a game to be based around them. The enemy of the Birds came about due to the Swine Flu epidemic and so the enemies Birds were Pigs. For the iOS version, Rovio got Chillingo to help them and then self-published their game on all other platforms except the PSP version. Chillingo have been credited with adding the visible trajectory lines, the pinch to zoom as well as the Pig's grunts and Bird's somersaults. It was released on December 10, 2009 and many updates have been released since. The game reached No.1 and stayed there for months.

Infinity Blade:
Infinity Blade was originally designed for the Xbox 360 in 2009 and was developed by Chair Entertainment, part of Epic Games. The game was then shifted to the iOS. It was originally known as Project Sword and took 5 months to produce before being released on December 9, 2010. The game sold very well at launch, making $1.4 million in its first four days making it the fastest grossing app ever. The gameplay involves you swiping the screen in order to strike, block, parry, dodge and cast magic as you set out kill the many champions in the way between you and the God King... and revenge. Two sequels and a novella have since been released for the game as well as many updates.

Goodbye for now, Harry

Sources:
https://en.wikipedia.org/wiki/IPhone_(1st_generation)
https://en.wikipedia.org/wiki/HTC_Dream
https://en.wikipedia.org/wiki/Windows_Phone_7
https://en.wikipedia.org/wiki/Angry_Birds
https://en.wikipedia.org/wiki/Infinity_Blade
And the blog's collective knowledge

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