Wednesday 26 November 2014

Review No. 81 The Legend Of Zelda: Phantom Hourglass - DS (7+)

Strong Points:
Fun story
Nice use of the controls
Epic music
Dungeon gimmicks are cool
Follows up from the Wind Waker well
Multiplayer is very fun

Weak Points:
Some puzzles are too hard
Big difficulty spikes

Rating: 79%
In-depth Review:

Release Dates:
Japan: June 23, 2007
North America: October 1, 2007
Australia: October 11, 2007
Europe: October 19, 2007

Controls:
Tap with the stylus to move Link with tapping further away making him run
Tap with the stylus to interact with the world
Tap an enemy to attack
Draw a line from Link to an enemy to stab
Draw a circle around Link to do a spin attack
Draw a horizontal line in front of Link to do a slash attack.

This was the first DS Zelda game and it didn't even have Zelda (directly) in it but that does make sense since it is a direct sequel to Wind Waker with a great sea to explore, Tetra to save and awesome boss battles this game didn't disappoint, as you can see from the controls it was a stylus adventure with all of the sword swings assigned to different things drawn on the touch screen. Most fans were sceptical of the touch controls because of being used to button mashing but it was good as the puzzles were different to the usual types.

Some puzzles seem extremely complex but will have you kicking yourself when you figure out how simple they actually are. The later items made it even harder to be able to tell what to use and when to use them but item like the hookshot are extremely fun to play around with and make attacking enemies with them.

Playing battle mode online is cool being able to control the Phantom for the first time which was the developed into the Legend of Zelda: Spirit Tracks on DS. This mode involves collecting Triforce's of different weights that made Link slow or extremely slow but once you get them back to the safe zones you gain points and then you switch sides and have to take control of the Phantoms and have to capture Link before he gets more points than you did.

See Ya,
Martin

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