How To Be A Tree:
This is an odd one. You are tasked with being a tree from a floating eye, who keeps talking to you, saying how great it would be to be a tree until you press the arrow keys and... move. That's right. Move. Using the left and right arrows to move and the up and down arrow keys to grow/shrink, so as to traverse different terrain, you have to find out your life purpose and why you are a tree. This includes travelling to the dreamworld, so as to meet your ancestors. Who are also trees...
Haunt the House Terror Town:
Well, the title explains it all really. You are a ghost and you have to haunt the house. You can do this by possessing various pieces of furniture including a gramophone, a chandelier, a piano or a table. Then, once you've possessed the desired furniture, you can do all manner of ghostly things such as: scuttling, swinging, playing eerie music and suddenly appearing in daemonic form from the top of a gramophone. Good times. Do these things next to the inhabitants of the mansion and they'll start to get the spooks, shaking and muttering until they eventually run away screaming. And, with multiple rooms to explore, the ghostly fun doesn't have to end! No, seriously, it doesn't as I don't actually think there's an end. I mean, I scared the inhabitants witless and nothing, bar faster running, happened. Now, I don't know if this is just because it's a demo but a score or multiple levels or something would have been nice. Anyway, the graphics are cute and cartoony which should keep you from being scared witless by my horrifying apparition! Ha, ha ha *cough*! etc.
Thanks for reading, Satamer
And
Goodbye for now, Harry
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Thursday, 2 October 2014
First Impressions: How To Be A Tree/Haunt The House Terror Town
Labels:
First Impressions,
PC,
Satamer
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