Strong Points:
Superb gameplay
(Mostly) Brilliant balancing
Lots of content
Lots/variety of characters
Lots/variety of modes
Lots/variety of items
Lots/variety of stages
Lots/variety of music
Lots/variety of collectables
Lots of unlockables
Solo modes are good
Great fun to play
Local connection is very good
Trophy Shop is helpful
Customisable moves allows for a more varied playstyle
Intensity system in Classic Mode is helpful
Online is split into For Fun and For Glory which is useful for both casual and competitive players
The 3DS enables quick pick up and play matches
Can be used as a controller for the Wii U version
Omega Forms for stages are great
Weak Points:
You can get multiple copies of the same customisable move/trophy (and it records it as such)
No way to sell extra trophies/customisable moves
Online is shaky and laggy
Characters can appear very small on battles with more than two characters
No amiibo support (although this is promised)
Smash Run can take some getting used to
No co-op play for solo modes (besides All-Star and Multi-Man
Trophy Rush isn't very good
Loading times are very long
Rating: 95%
This site is dedicated to bringing you in-depth reviews and opinions on the wide range of apps, games and other media available. We strive to show you the best (and worst) in your favoured entertainment medium, be it apps, games, film or TV. Whether you're looking for reviews, Top 5's, features or simply some like-minded and highly committed people giving their honest opinions, then be sure to check us out!
Wednesday, 31 December 2014
Tuesday, 30 December 2014
Review No. 100 Defy Gravity Extended - PC (3+)
Strong Points:
Strong, core mechanics
Music is good
Lengthy playtime for a game of its price
The concept of gravity is used in many different ways
Very cheap
Quite varied level design
Some truly great solutions to problems
An epilogue adds a lot more to the game
Good gravity physics
Weak Points:
The graphics aren't great
Some levels have your Gravity Shield permanently on, turning it into a basic platformer (although this is better used later on)
The platforms can go through walls
A bit buggy
Huge difficulty spikes
Story isn't very fledged out
Rating: 65%
Strong, core mechanics
Music is good
Lengthy playtime for a game of its price
The concept of gravity is used in many different ways
Very cheap
Quite varied level design
Some truly great solutions to problems
An epilogue adds a lot more to the game
Good gravity physics
Weak Points:
The graphics aren't great
Some levels have your Gravity Shield permanently on, turning it into a basic platformer (although this is better used later on)
The platforms can go through walls
A bit buggy
Huge difficulty spikes
Story isn't very fledged out
Rating: 65%
Monday, 29 December 2014
First Impressions: Sanctum
There are some games that have interesting concepts and yet fail to pull them off. This is not one of them. By that I mean that it manages to pull of its interesting concept, really, really well. And that interesting concept is a tower defence game with FPS elements.
Sunday, 28 December 2014
First Impressions: Don't Starve Together
One thing that struck me when playing the original Don't Starve game was how great it would have been to be able to not starve with a couple of friends. The reason for this is that, in the game, you generally have to plan ahead and think of multiple different things at the same time. For example, you need to get food, wood, grass and sticks in order to survive but then you also need things like a science machine or chests in order to progress. And on top of all this, you only had until winter before things started to get really hard. Because you were only one person, it meant that your progress was really slow unless you got a good seed or knew the game very well. But now, with a second (or 5 other players) player you can give different jobs to different people and progress much quicker.
Saturday, 27 December 2014
Rant No. 1 - 'Elder Scrolls' 'Online'
On paper, the Elder Scrolls Online was an amazing concept. Skyrim with friends. What more could you want? Well, how about an actual Elder Scrolls game, like we were promised?
Wednesday, 24 December 2014
First Impressions: Pokémon Omega Ruby and Alpha Sapphire
How do you begin a remake of a cherished childhood memory? How do you change an old 2D game into a new, 3D one, without losing the magic that made the game good in the first place? These are the challenges that Pokémon ORAS faced and, judging by their opening sequence, they may have succeeded. But why, you might ask? Read on to find out... (But be warned as there are spoilers).
Tuesday, 23 December 2014
App Review No. 76 Kitty Jetpack
Strong Points:
Colourful
Animations are OK
Erm... Imaginative?
Erm... Imaginative?
Weak points:
Flappy bird rip-off
Nyan Cat rip-off
Laggy
Overuse of ads
Rate button is where the play button should be
The currency does absolutely nothing
Completely stupid concept
Unpolished
Unpolished
Rating: 29%
Labels:
App Review,
In-Depth Review,
iOS,
Olimg
Monday, 22 December 2014
Rant Feature
Hello everyone, it's Harry here and I have come to tell you some exciting news! We have a new feature! *Roaring cheers and applause*. And even if you don't like it (and I don't know why you wouldn't) this is the perfect place to argue about it. Why? Because it is a new rant post feature.
In this feature we have decided to let our authors let their hair down and rage (or even, occasionally, politely argue) about games or gaming conventions that really annoy them. For this reason we have allowed (censored) swearing. If you don't like one of our author's opinions then it's your turn to bring out an argument against them, in the comments. However, please don't insult/threaten them and if you do, then your comment will be deleted.
We hope that these posts may become a fortnightly occurrence but, at least, for the first few, this may not be possible especially if we want the quality of topics to keep at a certain standard. For this reason we are also accepting topics and posts from you, our readers! Please email them at gamesreviewsandotherstuff@gmail.com along with the name you want to be addressed by (again, no obscenities please).
The first post will be posted this Saturday and will involve Euan arguing about a rather Elder (or not so Elder) topic, so be sure to check back then.
Goodbye for now, Harry
In this feature we have decided to let our authors let their hair down and rage (or even, occasionally, politely argue) about games or gaming conventions that really annoy them. For this reason we have allowed (censored) swearing. If you don't like one of our author's opinions then it's your turn to bring out an argument against them, in the comments. However, please don't insult/threaten them and if you do, then your comment will be deleted.
We hope that these posts may become a fortnightly occurrence but, at least, for the first few, this may not be possible especially if we want the quality of topics to keep at a certain standard. For this reason we are also accepting topics and posts from you, our readers! Please email them at gamesreviewsandotherstuff@gmail.com along with the name you want to be addressed by (again, no obscenities please).
The first post will be posted this Saturday and will involve Euan arguing about a rather Elder (or not so Elder) topic, so be sure to check back then.
Goodbye for now, Harry
Sunday, 21 December 2014
Review No. 99 Team Fortress 2 - PC (18+)
Strong Points:
Fast paced
Big variety of classes
A lot of different game types
Worth not being F2P
Lots of weapons
Humorous
P2W isn't available - weapons mostly balanced
Weak Points:
New content added lots, too bad it's not weapons or maps
End of the Line
Only 50 backpack spaces for F2P
Not all weapons can be brought from the shop
Crates/key system is a bit rubbish
Rating: 90%
Fast paced
Big variety of classes
A lot of different game types
Worth not being F2P
Lots of weapons
Humorous
P2W isn't available - weapons mostly balanced
Weak Points:
New content added lots, too bad it's not weapons or maps
End of the Line
Only 50 backpack spaces for F2P
Not all weapons can be brought from the shop
Crates/key system is a bit rubbish
Rating: 90%
Saturday, 20 December 2014
Review No. 98 Skyrim - Xbox 360/PC (16+)
Strong Points:
Great graphics
Great story and lore - none less expected from Bethesda, to be honest
Massive open world - invisible walls are well disguised and is impressive for the time
Loads to explore - non-crucial dungeons can be entered at any level and will level with character
Console commands (PC) - useful but can be too tempting for a legitimate playthrough
Modding community (PC) - personalize your game
Weak Points:
Controls are easy to forget - keyboard controls are crowded and sometimes confusing (eg: T to Wait)
Fights are repetitive
Easy to get overpowered - especially levels 30/40+ using magic
You get lag (PC) - depending on computer (only best can handle 100 exploding chickens!)
Side quests get boring - fetching and delivering, etc
NPCs are sometimes unrealistic - if they don't see you commit a crime they won't attack you, there's no need to run away from the body or put your weapon away etc.
Landscape is nearly always fields and stones and/or snow - can be repetitive
Graphics haven't aged as well on consoles
Rating: 98%
Great graphics
Great story and lore - none less expected from Bethesda, to be honest
Massive open world - invisible walls are well disguised and is impressive for the time
Loads to explore - non-crucial dungeons can be entered at any level and will level with character
Console commands (PC) - useful but can be too tempting for a legitimate playthrough
Modding community (PC) - personalize your game
Weak Points:
Controls are easy to forget - keyboard controls are crowded and sometimes confusing (eg: T to Wait)
Fights are repetitive
Easy to get overpowered - especially levels 30/40+ using magic
You get lag (PC) - depending on computer (only best can handle 100 exploding chickens!)
Side quests get boring - fetching and delivering, etc
NPCs are sometimes unrealistic - if they don't see you commit a crime they won't attack you, there's no need to run away from the body or put your weapon away etc.
Landscape is nearly always fields and stones and/or snow - can be repetitive
Graphics haven't aged as well on consoles
Rating: 98%
Labels:
Euan,
Game Review,
In-Depth Review,
PC,
Xbox 360
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